iPhone/iPad iOS client (v0.26a)

Other clients written by the community
pdcrom
Posts: 17
Joined: Mon Jan 02, 2012 2:19 pm

Re: iPhone/iPad iOS client (v0.24)

Post by pdcrom » Tue May 13, 2014 9:24 am

Hi,

I cannot install version 0.24 using the link above on my iPhone 5 with IOS 7.1
The installation starts, but at the end I get the message (translated from Dutch): "App download not possible, Argus cannot be installed at this time. <OK> <RETRY>".

Paul.

ehs
Posts: 11
Joined: Wed Sep 16, 2009 1:46 pm

Re: iPhone/iPad iOS client (v0.24)

Post by ehs » Thu May 15, 2014 10:19 pm

I am facing exactly the same problem trying to install v.024 on 3 different iOS units (1 iPhone 5S, 1 iPad mini and 1 iPad Air).

I have tried using both the http:// and the https:// links and I have also tried installing without uninstalling the existing version first and with un-installing the previous version first, restarting the unit and then after restart installing v.024

The behavior is the same: The installation process starts and every time stops when 3/4 of the installation is completed with the same error message saying that the application cannot be downloaded/installed at this time.

The iPads were updated to the latest 7.1.1 iOS version, but the iPhone was at the previous version (probably 7.1.0) and the attempt to install failed on all 3 units with the same error message

Caesium
Posts: 328
Joined: Fri Dec 16, 2011 11:40 pm

Re: iPhone/iPad iOS client (v0.24)

Post by Caesium » Fri May 16, 2014 6:05 am

Oh, I think it needs resigning again, the 1 year must be up. I'll get it sorted out in a few days :)

pdcrom
Posts: 17
Joined: Mon Jan 02, 2012 2:19 pm

Re: iPhone/iPad iOS client (v0.24)

Post by pdcrom » Fri May 16, 2014 12:45 pm

That would be great, because also older versions stopped working this week on IOS devices :o

Zetus
Posts: 16
Joined: Sat Mar 23, 2013 9:08 pm

Re: iPhone/iPad iOS client (v0.24)

Post by Zetus » Thu May 22, 2014 7:31 pm

Funny how fast I'm missing that nice little app. when it dosen't work..... Please :-)

User avatar
chschs
Posts: 17
Joined: Fri Aug 28, 2009 11:15 am

Re: iPhone/iPad iOS client (v0.24)

Post by chschs » Thu May 22, 2014 8:29 pm

Same here, not working since a while.
Looking forward to update ;)

Caesium
Posts: 328
Joined: Fri Dec 16, 2011 11:40 pm

Re: iPhone/iPad iOS client (v0.24)

Post by Caesium » Tue May 27, 2014 4:17 pm

Hey folks,

Try this: https://www.cae.me.uk/projects/argus (it's moved, trying to give it a more permanent home).

v0.25:

Code: Select all

* 'Remove All' Previously Recorded History for a schedule now works
* speed optimisations, mostly in EPG Grid
* selecting a day in EPG Grid calendar now goes to the correct day
* EPG Grid updates background box colours much more responsively
  * (immediately on any programme start/end, not every minute)
* TapkuLibrary updated (EPG Grid calendar)
* replaced 3rd party JSON parsers with Apple's builtin library
* other internal cleanups
Commits: https://github.com/celsworth/argus/comp ... 24...v0.25

pdcrom
Posts: 17
Joined: Mon Jan 02, 2012 2:19 pm

Re: iPhone/iPad iOS client (v0.25)

Post by pdcrom » Tue May 27, 2014 9:29 pm

Yes this works! Thanks!

Zetus
Posts: 16
Joined: Sat Mar 23, 2013 9:08 pm

Re: iPhone/iPad iOS client (v0.25)

Post by Zetus » Wed May 28, 2014 11:10 pm

WAF just went up +10....
No issues so far.
Thank you big time :-)

Caesium
Posts: 328
Joined: Fri Dec 16, 2011 11:40 pm

Re: iPhone/iPad iOS client (v0.25)

Post by Caesium » Tue Jun 10, 2014 11:25 pm

I've been messing with libVLC in the last couple of days to try and get an in-app video experience. Sadly its a bit limited; there is no hardware assisted decoding which means my iPad3 is basically limited to SD - I don't know if a more recent iPad Air would manage HD but mine certainly doesn't.

And I've not tested it but I suspect the SD decoding on CPU will be pretty taxing and probably run the battery life down pretty quickly.

So, the question is, would this still be useful? Or should I wait until we can do hardware decoded HD. Frankly I doubt libVLC on iOS will be adding that anytime soon, so it might just be a case of waiting for Argus to do transcoding/remuxing as part of the server, so I can play h264 over HTTP directly in the Apple-provided libraries (which would then be hardware decoded).

Any thoughts..?

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